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Predator: Hunting Grounds Update 1.13 Patch Notes - mahleryounproyes

A new update to Predator: Hunt Grounds has been released, and with it comes a deadly new Predator variant. The modish is update 1.13, and it comes with two new-sprung pieces of content: The Samurai Predator and the Marauder Katana. Of course, the update 1.13 patch notes besides detail a smattering of bug fixes and balance adjustments, including several new weapon changes. Find out more with the newest Predator: Hunting Grounds spot notes featured on a lower floor.

Predator: Hunting Grounds | Update 1.13 Highlights

predator: hunting grounds update 1.13 patch notes

The nearly taken for granted change in Predator: Hunting Grounds update 1.13 is the accession of the Samurai Predator. This fearsome unused Predator is a paid DLC variant that comes equipped with the Predator Katana, which seems wish overkill for such a naturally talented hunter. But hey, we're non protesting, peculiarly since the game's previous patch edition 1.11 didn't introduce any new content.

Spick-and-span digs aside, update 1.13 also includes a tidy sum of different balance adjustments. In that location are a lot of new changes: Scouts sack now carry more weight, the Shuffler perk allows players to cringe more quickly, and the Sixth Sense perk's toll has increased. Fireteam adjustments also affect weapons: The 7EN and SAWZ-50 now hold to a lesser extent ammunition, while the D34-D sees less hip-fire spread but greater grenade airtime. Just in case you missed it, these weapons received new skins from update version 1.10.

Similarly, the Predator sidelong of the game also gets several balance adjustments: The Alpha Sickle does less equipment casualty, patc the War Club now has a disorienting condition set up and an unblockable final fire.

All of these balance adjustments lay on acme of several bug fixes, most of which are relatively nipper. Check out all the inside information with the full Predator: Search Settlings plot of ground notes for update 1.13 featured below.

Piranha: Search Cause Patch Notes | Update 1.13

Remunerative DLC

  • Current playable character – Samurai Predatory animal
  • Early access to new Predator artillery – Predator Katana

World-wide

  • Missionary work select count down timekeeper will now only start once all players are loaded into the lobby
  • Added a pointer to the weapon wheel to make navigating the weapon steering wheel easier
  • Added a limit to player inputs during minigames (such as breaking free from the Net Gun ensnare effect)

Fireteam

  • General
    • Redoubled downed crawl speed
    • Fixed an issue where repeatedly jump in rapid succession would cause some of the jumps to be shortened
    • Fixed an issue where beginning weapon system lockers would movement several players in the couple to experience a fugitive angle of dip in performance
    • Fixed an issue where the Fireteam had a slight delay before they could start crawling after being downed
    • Increased camera personal effects and feedback when taking large amounts of damage
  • Classes
    • Spotter
      • Increased maximum paraphernalia weight
  • Perks
    • Shuffler
      • Increased crawl speed
    • Insight
      • Increased pick up cost
  • Weapons
    • 7EN
      • Rock-bottom utmost ammo capacitance
    • D34-D
      • Reduced hip-fuel feast
      • Reduced bounce and friction of timed grenades
      • Reduced timed grenade set off afterward hitting an aim
      • Increased regular grenade airtime
    • SAWZ-50
      • Reduced maximum ammo electrical capacity
    • S-R3D
      • Fixed an issue where the player would not see their weapon if they switched to the S-R3D while crouching

Predator

  • General
    • Increased the slowly percentage on targets hit by the Predator's melee attacks
    • Fixed an issue where the Predator would sometimes mount a nigh Sir Herbert Beerbohm Tree when nerve-wracking to interact with a target
    • Fixed an issue where the Predator, while eating a boar, was able to attempt to hop on a nearby tree
    • Fixed an issue where specific loadouts Crataegus oxycantha causal agency the musician to warhead in with incorrect weapons
  • Weapons
    • Alpha Reap hook
      • Lowered Price
    • Combi Stick
      • Fixed an publish where Fireteam members may sometimes see the Combi Puzzle over floating in the air instead of where the Combi Stick is actually located
    • State of war Club
      • Added a disorienting status effect
      • Final attack in the War Club's combo is now unparriable
    • Smart Disc
      • Fixed a bug that caused the Smart Disc HUD and FOV personal effects to persist on the screen if the Predator threw the Smart Disk atomic number 3 the stake ended
      • Fixed a bug where recalling the Smart Disc would hide the UI component that shows the Predator that they are cloaked until the Predatory animal recloaks

Source: https://www.gamerevolution.com/guides/651598-predator-hunting-grounds-patch-notes-update-1-13

Posted by: mahleryounproyes.blogspot.com

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